Classic board illustration
Choose eight rows, eight columns, and 64 pixel cells to export a 512 × 512 pixel board. The preset uses near-white and deep slate.
Create a checkerboard with a known number of squares and an exact pixel size per cell. Use a classic eight-by-eight arrangement or change the grid and colors for a design background.
Every square is exactly the specified size. The light and dark colors are opaque; the exported checkerboard is an image, not a transparency mask.
Image processing and generated artwork stay in your browser. Files are not uploaded by this tool.
Set columns, rows, and the side length of each square in pixels.
Choose the two opaque colors, or load the classic 8 × 8 preset.
Check the complete board and download SVG or PNG. Output width equals columns times cell size; height equals rows times cell size.
Choose eight rows, eight columns, and 64 pixel cells to export a 512 × 512 pixel board. The preset uses near-white and deep slate.
Use twelve columns, eight rows, and 48 pixel cells with cream and orange. The result is a 576 × 384 pixel graphic that can be placed in a slide or layout.
The SVG uses a two-by-two pattern tile and crops it to the requested whole-cell dimensions. Odd row or column counts are allowed: the final row or column still contains complete squares. The first square at the top left uses the dark-square color control.
Both selected colors are opaque. Unlike a transparency indicator in an image editor, this checkerboard is the exported artwork itself. If you need an actual transparent image, use a tool that exports alpha rather than treating pale checks as empty space.
Yes. Any whole number from 2 to 64 is accepted for each axis, within the output dimension limit.
This tool specifies pixels, not physical print dimensions or camera-calibration tolerances. Printer scaling and paper distortion affect physical measurements. Verify your workflow independently before using a print for calibration.
A board with an odd number of cells on either axis does not preserve alternating colors at that tile boundary. Choose even counts on both axes if you intend to repeat the whole exported image.